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Observer system redux review
Observer system redux review











observer system redux review

Hair looks less like a texture that’s been applied and more like hand-placed, which it clearly was. Plastic is shiny and reflective, brick looks filthy, cheap wooden facades look…well, cheap. The environments received the same treatment giving objects the correct look and feel. A fresh animation system makes them move more gracefully, or ungracefully as their cybernetics might require. The team rebuilt every human you encounter, making them look far more realistic (“realistic” with a whole lot of augmentation anyway). The most impressive thing in this massive list of improvements is the completely rebuilt textures. The Bloober team have put a metric ton of work into their gritty neon-soaked retro-cyberfuture, and it shows. Particle effects like smoke, rain, fog? Check, check, check. 4K resolution and 60 frames per second? Got it. Observer: System Redux is practically a punch list of next-generation features. Let’s get into it.Ĭharacter models are light years better than before. Frankly, it’s a nearly impossible list, given that it’s only been 36 months.

observer system redux review observer system redux review

Observer: System Redux adds…well, it’s a long list. That said, technology has come a very long way in the last three years, and Bloober Team wanted another bite at the apple. Observer came out in 2017 and I liked it quite a bit when I reviewed it back then. When his estranged son calls him with a mysterious and distressing message, detective Lazarski sets off on his own personal Observer mission. (I double checked - the game isn’t set in 2020.) To help solve drug and murder cases, a new police unit called Observers was commissioned, each augmented to allow them to hack the mind of suspects. As such, the increasingly insular population live alone, feeding off entertainment and distraction. In this dystopian future, a technological biological weapon called the nanophage has killed tens of thousands and sent the population into a war, causing widespread depression and rampant drug use. In >observer_ (let’s just roll with “Observer” from now on) you are cast as detective Daniel Lazarski, a detective in the year 2084. Bloober Team, the crew behind games like the Layers of Fear titles, The Blair Witch, and the upcoming dueling-world title The Medium, also gave us a game called >observer_ - a cyberpunk psychological thriller.













Observer system redux review